The Singleton Pattern: The Full Code

The complete Singleton Pattern project, browsable file by file, using the idiomatic thread-safe version in each language.

September 13, 20263 min read19 / 19

The last two posts built the singleton pattern piece by piece. This post is the reference: the whole project, as real files in real folders, using the idiomatic, thread-safe version of each language, a function-local static in C++ and the initialization-on-demand holder in Java.

main.cpp
#include <iostream> #include <thread> #include <vector> #include "connectionpool/ConnectionPool.h" int main() { const int threadCount = 8; std::vector<std::thread> threads; std::vector<ConnectionPool*> results(threadCount); for (int i = 0; i < threadCount; ++i) { threads.emplace_back([&results, i]() { results[i] = &ConnectionPool::getInstance(); }); } for (auto& t : threads) t.join(); for (ConnectionPool* pool : results) { std::cout << pool << "\n"; } return 0; }
Run this yourself: This exact file layout lives in the code-practice repo. Clone it, cd into whichever language folder, and build it the same way as the other labs in this series.